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Final Fantasy XII / Final Fantasy XII: The Zodiac Age
« on: March 11, 2017, 11:35:07 PM »

I'll try to post information I find about the game until it's released.

Release date: July 11

New features:

- Job system from the IZJS version of the game. Each character can pick two jobs as opposed to a single job in IZJS. Once you pick a job for a character, you won't be able to change it anymore. The vanilla license board isn't included in the game.
- Option to choose between the original and the remastered soundtrack. They made it ambiguous whether or not the original soundtrack will be a paid DLC.
- Option to choose between the English and the Japanese voices.
- Uncompressed voices and BGM.
- Eight new music tracks will be added.
- A 100 floor Trial Mode. You load a save file from the main game and use the characters and items from that save file. You can save every 10 floors. You cannot choose a different save or replenish your items during the trial mode, so make sure you are prepared because the last 10 floors are very difficult.
- Gambits will be different for every job now. No word on the ability to buy all of them at the start of the game like in IZJS.
- Improved graphics. Most notable difference will be Vaan's abs. ;D Everything will be rendered in HD and there are some lighting improvements.
- No more spell queues - YAY!
- Ability to speed up the game (x2 and x4 speed).
- Shorter loading times between zones.
- Option to invert both camera axes (I don't think I need this after FFXII made me use double inverted axes in every other game lol)


Black Mage
Bushi (Samurai in the fan translation of IZJS)
Foebreaker (Breaker in the fan translation of IZJS)
Red Battlemage (Red Mage in the fan translation of IZJS)
Shikari (Hunter in the fan translation of IZJS)
Time Battlemage (Time Mage in the fan translation of IZJS)
White Mage

Translation differences

It seems some items have gone name changes. If the gambits shown in the PAX demo are anything to go buy, these are some of them:

Smelling Salts -> Nu Khai Sand
Alarm Clock -> Prince's Kiss
???? -> Domaine Calvados

Mechanics differences between FFXII and FFXII IZJS

The most noteworthy difference is the treasure system. The treasure positions have been changes. You no longer need to pass through two others zones to reset the treasure chests. Simply exiting and re-entering will be enough. The normal-rare item split is 95/5 instead of 90/10.

Most important combat difference is the removal of damage caps. Another notable difference is related to Quickenings. Mist Charges are no longer bound to MP. MP growth has been adjusted accordingly.

Final Fantasy XIII / Fastest way to kill Earth Eater?
« on: November 27, 2016, 12:33:48 AM »
I'm wondering what the fastest way to exterminate those Earth Eaters is. Preparing myself for the Ultimate Lair, so I want to exterminate as many monsters as possible. Earth Eater will take forever with my current setup, though.

The first 12 minutes of the movie have been released by IGN. I don't know if there's a better source without their fat logo on the video. Here's the link for anyone interested:

Spam a certain somebody if you want it embedded. ;D

Bugs & Suggestions / Embedded Youtube videos no longer work in Chrome
« on: August 14, 2016, 07:26:26 PM »
It seems that Google has finally decided to ditch Flash which means that embedded Youtube videos no longer work on FFTogether. There's some fixing to be done, Bram. ;D

You can listen to this beautiful compilation while doing it:

Or maybe not if you're a Chrome user. :P

I googled this a bit. It seems to be a simple matter of replacing some of the generated HTML code. This is what is currently generated:

Code: [Select]
<embed src=";rel=1&amp;fs=1" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="never" wmode="transparent" width="425px" height="350px">
    <a href="" target="_blank"></a>

This should be the correct HTML:
Code: [Select]
<iframe width="425" height="350" src="" frameborder="0" allowfullscreen></iframe>

Widescreen support would also be nice.

News / Final Fantasy X/X-2 HD Remaster Coming to Steam This Week
« on: May 10, 2016, 12:30:11 PM »
Last night, the Final Fantasy X/X-2 has made a silent appearance on Steam's store page.

The release date is set to May 12th, 2016, but the price has yet to be announced.

This release futures audio in English and Japanese. Subtitles are available for numerous other languages. Characters, monsters and environments have been fine-tuned to HD detail and the BGM has been remastered. The Dark Aeons from the International edition of the game are also present. Other features include Steam achievements, auto-save and game boosters like a high-speed mode or no-encounter mode.

With the Steam release of Final Fantasy X/X-2 the only three main-line Final Fantasy games that have yet to hit the platform are Final Fantasy, Final Fantasy II and Final Fantasy XII. It should be only a matter of time until we see those on the PC, as well.

Update: The game does not feature dual audio. The information on Steam's store page is misleading.

Update 2: The official trailer is out now.

News / Final Fantasy XIV Patch 3.2 - The Gears of Change Trailer Revealed
« on: February 12, 2016, 05:03:15 PM »
The trailer for Final Fantasy XIV's Patch 3.2 - The Gears of Change was revealed earlier today.

The patch will feature:

  • New Main Scenario Quests
  • Two New Dungeons
    • The Antitower
    • The Lost City of Amdapor (Hard)
  • Alexander: Midas
  • Alexander: Midas (Savage)
  • New Primal Fight - Sephirot, The Fiend
    • Containment Bay S1T7
    • Containment Bay S1T7 (Extreme)
  • New PvP Mode: The Feast
  • New Beast Tribe Quests
  • Orcherstration - A jubebox for the Free Company house
  • New Hairstyles
  • The return of our beloved agent of inquiry, inspector extraordinaire

The patch is slated for February, 23rd.

Final Fantasy Type-0 / I have finally beaten this!
« on: February 01, 2016, 06:32:45 PM »
I have beaten the game last night and I'm not really sure what to make of it. The story seemed like a mess and I've literally know idea what happened in the end.

Spoiler (click to show/hide)

That final dungeon also seemed a bit out of place. A bit like FFIX's Necron except it's a whole dungeon and not just a single boss.

The gameplay was fine for the most part. I found the side-missions pretty boring and I also dislike being time-restricted. The soundtrack is amazing (listening to it as I write this). Some of the cutscenes were also amazing. Everything taken into account, it's a fine game, but you don't really miss out if you don't play it.

News / Final Fantasy IX Coming To PC And Smartphones
« on: December 31, 2015, 06:51:08 PM »

Today Square Enix announced the PC and Smartphone release of Final Fantasy IX, a game which was originally launched in 2000 for the PlayStation. The release is scheduled for 2016 in Japan. No information on a Western release exists, but it's safe to assume one will eventually follow considering Final Fantasy IX is the only "numbered" Final Fantasy from the PlayStation era that has yet to see a port to the PC and phones.

The trailer shows improved graphics. Kotaku reports that the new version of Final Fantasy IX will also feature achievements, auto-save, a high-speed mode and other game-boosting features.

More information about this release can be found on Square Enix's official website.

Final Fantasy XIV's producer Naoki Yoshida and his team have finally revealed the trailer for Final Fantasy XIV's next patch, Patch 3.1 - As Goes Light, So Goes Darkness.

The patch will feature:

  • New Main Scenario Quests
  • Two New Dungeons
    • Saint Mocianne's Arboretum
    • Pharos Sirius (Hard)
  • 24-Man Raid: The Void Ark
  • The Minstrel's Ballad: Thordan's Reign
  • Exploratory Airship Missions
  • New Gold Saucer Mini-Game: Lord of Verminion
  • New Beast Tribe Quests
  • New Hairstyles

Detailed patch notes will be revealed when the patch is released on November 10th.

News / Square Enix Announces Their Lineup For Tokyo Game Show 2015
« on: September 02, 2015, 12:41:02 PM »

Square Enix revealed their full lineup of games they’ll be presenting at this year’s Tokyo Game Show, along with a look at their live stream schedule for the upcoming event. Here’s what they’ll show:

  • Star Ocean: Integrity and Faithlessness - PS4, PS3 (demo/trailer/stage/studio)
  • Dragon Quest Builders - PS4, PS3, Vita (trailer/stage/special project)
  • Final Fantasy XIV: Heavensward - PS4, PS3, PC (demo/trailer/stage)
  • Dragon Quest X - Wii U, Wii, 3DS, PC (stage)
  • Final Fantasy XV - PS4, Xbox One (trailer/stage)
  • Imperial SaGa - PC (studio)
  • Gunslinger Stratos Reloaded - PC (studio)
  • Final Fantasy: Brave Exvius - Android, iOS (studio)
  • Fantasy Earth Zero - PC (studio)
  • Figureheads - PC (studio)
  • Mobius Final Fantasy - Android, iOS (trailer/studio)
  • Rampage Land Rankers - Android, iOS (studio)
  • Lord of Vermilion Arena - PC (studio)
  • Alice Order - Android, iOS (trailer)
  • Kingdom Hearts Unchained X[chi] - Android, iOS (trailer)
  • Final Fantasy Adventure (trailer)
  • Dragon Quest VII - Android, iOS (trailer)
  • Dragon Quest Heroes II - PS4, PS3, Vita (trailer)
  • Final Fantasy XI - PS2, Xbox 360, PC (trailer)
  • Final Fantasy Grandmasters - Android, iOS (trailer)
  • Final Fantasy Record Keeper - Android, iOS (trailer)
  • World of Final Fantasy - PS4, Vita (trailer)

Square Enix are going to stream several of the titles in the list mentioned above on YouTube Live (links will be available later) and NicoNico Live. All times listed below are in JST. Starting with a look at what will take place on September 19th listed under "stage":

  • 10:30am - Star Ocean: Integrity and Faithlessness Special Stage
  • 12:00pm - Final Fantasy XIV Letter from the Producer Live
  • 1:45pm - Final Fantasy XV Active Time Report
  • 3:45pm - Dragon Quest X TV TGS 2015 Edition

The following don’t have set times, but are listed under "studio":

  • Mobius Final Fantasy
  • Fantasy Earth Zero
  • Lord of Vermilion Arena
  • Gunslinger Stratos Reloaded
  • Figureheads

Next is a look at the schedule for September 20th listed under "stage":

  • 10:30am - Square Enix Music Presents: Composer Talk Show
  • 12:00pm - Dragon Quest Builders
  • 1:30pm - Dragon Quest X TV TGS 2015 Edition (part 2)

Followed by the "studio" programs of the day:

  • Star Ocean 5 Live Stream "Star Ocean Program"
  • Final Fantasy Brave Exvius
  • Imperial SaGa Special TGS Live Stream
  • Rankers Express TGS 2015
  • Heavenstrike Rivals TGS Special Live Stream


News / Final Fantasy XV’s Release Date Will Be Announced In March 2016
« on: August 30, 2015, 12:07:37 PM »
At PAX Prime this weekend, Final Fantasy XV Director Hajime Tabata announced that Square Enix would be holding a major event in March 2016. At this event he said big announcements would be made, including the reveal of Final Fantasy XV’s much anticipated release date.

Additionally, Square Enix will release more details on the game’s development through other small events and live streams leading up to their major March 2016 announcement. Again, Hajime Tabata reconfirmed that the game will release sometime in 2016.


News / First Dragon Quest XI Screenshots
« on: August 12, 2015, 09:24:06 PM »
Square Enix revealed the first screenshots for Dragon Quest XI: In Search of the Departed Time, that shows us a closer look at the upcoming game on PlayStation 4 and Nintendo 3DS.

Starting with a look at the PlayStation 4 version of the game:

Here’s what the field looks like on PlayStation 4, where you’ll see different scenery and monsters in the areas.

The town appears to be surrounded by castle walls. There are homes shown in irregular parts on the walls, I wonder what that could be about.

Here’s a look at the town area from a higher perspective. You’ll get to walk around in all the parts shown in the screenshot, even across ropes.

The battle screen shows us a some familiar monsters. As for the battle system, it’s in the traditional turn-based format, with symbol encounters, meaning you’ll see the monsters on the field prior to starting the battles.

Next up, is a look at the 3DS version of the game:

The above shows a look at the more modern 3DS style on the top screen, along with the old school 2D style on the bottom.

Here’s what it looks like when you’re in town for both styles.


Dragon Quest XI for 3DS has 2D and 3D modes for the battles as well.

The events also have their own unique looks in both modes. As previously reported, Dragon Quest XI on 3DS won’t  concurrently play in 2D and 3D throughout the entire game, and it’ll only be that way for the opening stages of the game. Afterwards, you’ll get to select which style to play, and can change between 3D and 2D styles at any time.

Dragon Quest XI is in development for PlayStation 4 and Nintendo 3DS.


News / Final Fantasy XV Will Get A Simultaneous Worldwide Release
« on: August 12, 2015, 09:10:18 PM »

Final Fantasy XV director, Hajime Tabata, revealed a handful of new details during Gamescom last week. He talked about the game's debugging and localization which is pushing the release date a bit further into the future than anticipated. He also talked about collaborating with Just Cause developers to implement airships. In an interview with GameSpot, Tabata revealed that Final Fantasy XV will be the first entry in the main series to be released simultaneously across all regions.

Quote from: Hajime Tabata
This may be something that we are little bit embarrassed to talk about, but really, this is the first time that we've done a packaged, standalone Final Fantasy game with a simultaneous global launch, so we didn't have the setup to deal with that, really. The first thing we had to do was rearrange our internal structure to create something that could do that. That was the first important work on the project.

The last main Final Fantasy title was Lightning Returns: Final Fantasy XIII, which released in Japan on November 21st, 2013, followed by a release in the other regions in February 2014. Final Fantasy XV is in development for PlayStation 4 and Xbox One, and is expected to release worldwide sometime in 2016.


News / Final Fantasy XV To Be Released In 2016
« on: August 06, 2015, 01:56:07 PM »
Final Fantasy XV Director, Hajime Tabata, has confirmed to GameSpot that fans can expect to play the game before 2017, indicating the game will be released in 2016.

Asked about when Square Enix release plans to reveal the release date, Tabata replied: "At the very least, I can tell you that it isn't going to be released this year. I think we'll be able to tell you when we're making the announcement around PAX Prime, at the end of this month."

Pressed on how Tabata and his team plan to reassure fans struggling to remain excited after such a long development process, especially given the lackluster announcements coming from Gamescom, Tabata admitted the showing may have left fans wanting, and offered his sympathy.

Quote from: Hajime Tabata
I understand why people are feeling that way after coming to Cologne and speaking to a lot of the media. We really do get the feeling that people are a bit worried. Certainly, one thing I would like to say to them to reassure them, is that we've set down the release date, we know when it is, and we've got a complete road map lined up, right up to launch, and we're proceeding along that as planned.

Then, Tabata dropped the best indication of the Final Fantasy XV release date yet: "We can certainly say to people: it's not going to be 2017. It's going to be before that."

Before Gamescom 2015, Square Enix teased an upcoming reveal which, given that Final Fantasy XV was not at E3, led many to speculate a release date would be officially revealed.

Square Enix also said it was going to show off "new, never-before-seen" gameplay footage during the event, but this did not materialise. Instead, it released a story trailer depicting events set prior to the main game. The trailer contains a number of important narrative details.


A small correction to the above article: Square Enix did release new gameplay footage as shown by this video:

News / Final Fantasy Type-0 HD PC Release Scheduled for August 18th
« on: August 06, 2015, 01:55:47 PM »
Square Enix has announced that the PC version of Final Fantasy Type-0 HD will be out on August 18, and is now available for pre-purchase on Steam.

The PC release of FFT0HD, revealed to the world back in early June, will incorporate a number of upgrades over the original, including higher resolution graphics, an improved battle camera, scalable motion blur settings, increased blood levels, character speed boosts, support for controllers, Steam achievements and trading cards.

Quote from: Hajime Tabata
Developing Final Fantasy Type-0 HD for Steam gave us the opportunity to fully realize our original vision of the game in an enhanced and refined experience exclusively for PC players.

Square Enix and Valve have also teamed up for a special preorder promotion for Type-0 HD. Everyone who preorders will get the Master Chocobo as a courier and the Moogle (Class Zero) as a ward in Dota 2. What's more, people who preorder also get a special Type-0 HD loading screen.

The system requirements are:

Minimum system requirementsRecommended system requirements
Operating SystemWindows 7, 8, 8.1 64bitWindows 7, 8, 8.1 64bit
ProcessorCore i3 2.5 GHzCore i5 2.7 GHz
Memory4 GB RAM6 GB RAM
Disk Space30 GB30 GB
GraphicsGTX560Ti or AMD Radeon 7790 mp4 [H.264]GTX750 mp4 [H.264]
DirectXVersion 11Version 11

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