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Messages - Da_Cloud

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1
Final Fantasy XII / Re: Final Fantasy XII: The Zodiac Age
« on: August 04, 2017, 06:50:03 PM »
FFXIV is eating up most of my time, so I'm only just crossing the Ozmone plain.
Taking it nice and slow I guess :P

2
Final Fantasy XII / Re: Final Fantasy XII: The Zodiac Age
« on: July 30, 2017, 10:00:45 AM »
The wait is over, for any of you guys wanting to farm the many treasures of the Cerobi Steppe don't wait any longer and follow the instructions from the guide below.

Cerobi Steppe Chest RNG Manipulation Guide

Our good friend FF12Grandmaster has been busy crunching all the numbers so we can not only get a 100% guaranteed drop from any chest, but also make the chest itself spawn with a 100% certainty.

3
Final Fantasy XII / Re: Final Fantasy XII: The Zodiac Age
« on: July 23, 2017, 09:07:50 AM »
Look here for the Team composition suggestion by Zodiac Killer 99: http://www.fftogether.com/forum/index.php?topic=4344.msg188401#msg188401

For those wanting a second opinion on whom to give what job. Below is the suggestion made in the official guide:

Vaan
Jobs: Uhlan -> Black Mage
Espers: Ultima

Penelo
Jobs: Monk -> Foebreaker
Espers: Chaos, Zodiark

Basch
Jobs: Bushi -> Time Mage
Espers: Zalera, Adrammelech

Balthier
Jobs: White Mage -> Archer
Espers: Belias

Fran
Jobs: Red Battlemage -> Shikari
Espers: Zeromus, Exodus, CĂșchulainn, Shemhazai

Ashe
Jobs: Knight -> Machinist
Espers: Hashmal, Famfrit, Mateus

4
Zodiac Job System / Re: FFXII IZJS Maps [With download links]
« on: July 23, 2017, 08:57:11 AM »
Moved all the files we are hosting on fftogether to a separate package named data.fftogether. This topic was so populair that for the first time since I've set up this forum we got a message that we've passed the 75% bandwidth mark :o

All links from the first post have been updated, but any old external link pointing directly to the files would have become invalid at this point.

6
Final Fantasy XII / Re: Final Fantasy XII: The Zodiac Age
« on: July 06, 2017, 06:06:56 PM »
You can now pick up 2 jobs with each character so its possible to pick up all the jobs (or simply go white mage on all of them to increase survivability :P)

7
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: June 24, 2017, 07:53:30 AM »
You've defeated the hardest boss in the game. The rooftop :P

Seriously though it only took you 2 hours :o I've done a single attempt (tried a good hour or so), but that last climb is just so long and a single mistake means you basically have to do the entire thing over :-\



Also they turned our favorite Garlean punch bag into a dungeon boss ;D



Lol :D at the end the true hero decides to show his face as well to come and finish a task that should have been done long long ago >_>

8
Sandsea / Re: A word of thanks to everyone here
« on: May 26, 2017, 02:47:07 PM »
Considering we are still here long after the place died must say something about the friendships this place helpt to build :D

In terms of bringing it back alive I have a hard head seeing it happen to be honest. The place would have never existed where it not for the downfall of Eruyt Village. All I did was set up a new place, the rest was mostly you guys turning it into som of the best years I've had ;)
Right now its mainly online for archive purpose as it would be a shame to lose all the stuff posted here 8)

9
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: May 23, 2017, 03:44:00 PM »
They also did a live letter in which they explained the new battle system a bit more. Haven't seen it yet, but the salt on the internet is real :P

It seems every class now has its own personal "limit break" system with indeed the summoner having access to the Bahamut "egi". Bard and Machinist will be able to "move" again while black mage is still bound to there leylines (you'll get an ability to teleport back to your lines though). All figured out from salty people so can't say its 100% true or not.

Can't tell without having played it, but it sounds like the rework is larger than we had anticipated so far.

10
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: May 18, 2017, 08:02:52 AM »
Whether or not the song sticks only time will tell, took me some time into the story of heavensward to really appreciate the theme song as well :D

Also I've send out an invite through the game, so only time will tell if you where eligible for the campaine ;)

11
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: May 16, 2017, 01:26:07 PM »
SE released the main theme for Stormblood.

12
Sandsea / Re: General Birthday thread
« on: April 04, 2017, 01:25:42 PM »
Has it really been another year already ::)

13
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: March 27, 2017, 08:45:11 AM »
Let me know when the 90 days have passed and I'll send out an invite ;)

14
Final Fantasy XIV / Re: FFXIV General discussion topic
« on: March 25, 2017, 02:22:01 PM »
Does your account apply for the callback campaign when the next patch hits or are you simply going to wait till it does?

Also my armourer is now lvl 60 and with my blacksmith close to 50 as well we should be able to finish the airship ;D

15
Final Fantasy XII / Re: Final Fantasy XII: The Zodiac Age
« on: March 12, 2017, 01:56:22 PM »
I can already feel my purse getting empty again ::)



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