As we all know, the Treasure Hunter trophy is a tremendous pain in the ass to acquire. It involves farming an enormous amount of gil by repeatedly killing Oretoises. Most people choose Adamantoises/Adamantortoises but the stronger Long Guis have a far better drop rate. I thought I’d share a strategy that allows the player to farm 2 Long Guis and 8 Shaolong Guis in 40-45 minutes.
Shaolong Gui: This fight is the more luck reliant of the two depending on your strength and equipment. The Shaolong Gui has an attack called Bay that has a high chance of inflicting Daze and rendering this strategy almost unsalvageable.
Let’s start with the character choices for this battle and why they are or aren’t useful.
Lightning – She is capable of being one of your damage dealers and synergists. Enfire is one of the main keys to victory in this fight and she is one of the three party members who can cast it.
Snow – I cannot stress enough how important Snow is in this battle. His titanic health stat and access to Daze make him the ideal Saboteur for keeping the Shaolong Gui in check.
Sazh – He is another of the characters with access to Enfire and capable of being a potent damage dealer with the right equipment.
Fang – Another of my major recommendations for your squad, and possibly your leader, Fang is the best Commando of your team and has access to Bravera, Faithra, Protectra and Shellra.
Hope – Hope has access to Enfire but not to Daze and since the Shaolong Gui only takes 10% damage from magic attacks he cannot act as an offensive player.
Vanille – She has all the necessary Synergist abilities but lacks Daze and the physical strength to help with the offensive part of the battle.
For the sake of example we’ll use the team I use of Fang/Snow/Sazh. Now we can move onto Paradigms.
Tortoise – SEN/SEN/SEN – This is used for sponging damage, mainly Bay and Ultima.
Infiltration – SAB/SAB/SAB – This is for adding all the standard debuffs.
Recuperation – SYN/MED/SYN – The medic heals any damage while the two synergists add buffs.
Smart Bomb – RAV/SAB/RAV – The Ravagers drive up the stagger gauge while the saboteur maintains Daze.
Devastation – COM/SAB/COM – The commandos deal damage while the saboteur maintains Daze.
Equipment: The only really necessary equipment is a Genji Glove for each of your damage dealers. Here is what I’m currently using as an example.
Fang: Kain’s Lance – Genji Glove, Kaiser Knuckles, Collector Catalog, Imperial Armlet
Snow: Midnight Sun – Nimbletoe Boots, Nimbletoe Boots, Aurora Scarf, Aurora Scarf (Allows for ATB Rate +20%)
Sazh: Hyades Magnums – Genji Glove, Kaiser Knuckles, Imperial Armlet, Imperial Armlet
If you are not worried about defence then swap the Imperial Armlets for Rainbow Anklets or other equipment that resists Daze.
Strategy: Have your active paradigm on Tortoise as the Shaolong Gui pre-empts with Quake. Immediately switch to Infiltration and cast Slow to prevent the damage racking up too quickly, then make sure Deshell, Deprotect, Imperil, Curse and Daze are all active before switching to Recuperation. Snow as a medic will heal all of your party to near full health while you (as Fang) must cast Protectra, Shellra, Bravera and Faithra on your entire party. Sazh should have cast Enfire by this point. Switch to Smart Bomb and stagger the Shaolong Gui before changing to Devastation and finishing it off. If the battle went perfectly and your party has maxed the Crystarium then your final time should be 2:00 – 2:30.