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A trailer has been released for the next installment in the Dungeon Siege franchise, only a teaser though. Only giving players a small look at what to expect in the new now-owned Square Enix game with a collaboration with Obsidian.

<a href="http://www.youtube.com/watch?v=wLGMl8pLPPY" target="_blank">http://www.youtube.com/watch?v=wLGMl8pLPPY</a>

Square Enix has also released 3 screenshots, all of which are from in-game: 1 2 3

Dungeon Siege III is out on PlayStation 3, Xbox 360, and PC in 2011. An exact date has not been announced or estimated.

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Square Enix is putting their recently filed Mystic Quest Legend trademark to good use. The made-for-beginners Final Fantasy game is heading to Virtual Console.

Australia’s Classification Board inspected Final Fantasy: Mystic Quest and approved it. Their rating lists Nintendo as the publisher, which means Mystic Quest Legend (that’s the PAL name for Final Fantasy: Mystic Quest) will be released on Virtual Console.

 A whole new generation of gamers will soon learn about the killing power of the Cure spell.

Source

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Square Enix announced Final Fantasy Legends: Warriors of Light and Dark for mobile platforms last week. New details have since surfaced, courtesy of Famitsu.

Legends' background story begins long ago with the world at war. The fighting comes to an end thanks to the efforts of the Avalon Empire. The peaceful world heads to a new era of development.

Things get a bit more abstract as the story turns to two groups of youth. One is from a small, peaceful country. The other is from the harsh lands of the north, and board an air ship on a mission of some form. When these people meet, crystals release a great brightness the likes of which has never been seen. The brightness spreads throughout the world. There is a silence, "and then the world heads to light and darkness."

Famitsu introduces four characters:
Sol - A lively boy from the small country of Rukus. He's childhood friends with Dianna. He dreams of becoming a soldier of the Avalon Empire and flying aboard an air ship.

Dianna - A young girl with a winning spirit, also from Rukus. She's childhood friends with Sol, although she's so reliable and level-headed that she treats Sol like a kid. She's awaiting the return of her older brother Aigis.

Aigis - A Rukus warrior, Dianna's older brother, and Sol's teacher. He's headed out on an expedition as the hero of Rukus.

Grave - Childhood friend of Sol and Dianna. He's kind and always looks after his two friends, although he and Sol compete with their sword skills.

Perhaps hinting at how the game proper begins, screenshots in the magazine show Sol and a party visiting a shrine in order to investigate some strange changes to a a crystal. There, they meet the prophet Erugo.

Similar to Final Fantasy IV The After, Square Enix is splitting Legends into multiple scenarios. A new scenario will be added very month. You'll be able to select which scenarios you want to play.

Each scenario puts the spotlight on a single job. Clear the scenario, and you'll gain access to that job. Famitsu also hints that clearing one scenario will bring about changes to other scenarios.

Outside of this, the magazine does not provide gameplay or combat details. The focus of Legends seems to be on delivering a classic-style Final Fantasy experience, with job changes, a story centered on the battle between light and dark over crystals, and 2D sprite visuals. The game will also have traditional FF series monsters.

This original Final Fantasy game comes our way from the group that created The After. Players outside of Japan will recognize The After as a WiiWare game, but it was originally released for cell phones. The mobile version saw total downloads of over 4 million (with individual chapters counted as individual downloads).

The full staff list of Legends reads like this:
Producer: Takashi Tokita
Director: Toshio Akiyama
Character Design: Akira Oguro
2D Dot Design: Kazuko Shibuya
Music: Naoshi Mizuta
Development: Matrix
Image Illustration: Yoshitaka Amano
Tokita shared some comments with Famitsu. The staff is aiming to make an RPG that crosses the scale one expects of a cell phone game, said Tokita. The game's download chapters will switch off between Sol and his "party of light" and another group, a "party of darkness." Additional party members will appear in each scenario.

Similar to The After, iMode will get first access to Legends, with the free prologue set to be distributed in September. An EZweb version will follow later in the year. Following the prologue, subsequent chapters will sell for between ¥315 and ¥525.

Source


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Square-Enix quietly sent word out today that they would be expanding the retail offerings for Kingdom Hearts: Birth by Sleep in European territories.

In addition to the game itself, the collector's edition features a hardbound 48 page artbook, as well as two Kingdom Hearts print cards. To distinguish it from the standard version, the outside packaging will be printed with a unique CG design.

No pricing has been given yet, but fans can look forward to picking this up when the game releases in Europe on September 10th.



Credit for this article goes to RPGsite.net


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Square Enix, wasting no time, announced the PSP reimagining of Tactics Ogre: Let Us Cling Together for North America. The US name drops the Wheel of Fortune subtitle, but has all of the same features including the new not-yet-explained Wheel of Fortune system.
The PSP version of Tactics Ogre: Let Us Cling Together has a re-arranged soundtrack with 15 new compositions, redrawn 3D maps that emphasize height, larger battles, a battle skill ability, new classes, and new characters like Raveness.

A release date for Tactics Ogre: Let Us Cling Together was not announced for North America or Japan. Check out more screenshots of the game at the source.

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